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4 matches view forum post #9605 view details for free font #11511 [quote]@Kingthings : Spike was made because Buffy has one, I made Xander... Willow is yet to come. Oh and because I hate Engravers Old English[/quote]
2 matches view forum post #9604 view details for free font #11514 [quote]@Kingthings: It is based on letterforms from The Book Of The Kells (and others) [/quote]
1 matches view forum post #18619 [quote]@Ben Bates:When I tell people that picture fonts interest me, they often call me a dingbat![/quote] ... tell'm to call you fontbat ... :)
1 matches view forum post #9810 view details for free font #11532 this shit is rad
3 matches view forum post #10463 Don't worry, not afraid of an argument. I said this is not a font but a mess because it is just a shameless deformation of some Garamond faces. If you want to call it a typeface thats fine with me. But it aint.
1 matches view forum post #11526 try: Kingthings Embroidery, Regular or: Zacken
1 matches view forum post #9603 view details for free font #11512 flowers, roots, plants, leaves, leafs
1 matches view forum post #14661 Try Burned Gothic or Kingthings Printingkit at dafont.com
4 matches view forum post #6744 I changed it to GRAY8 bitmap and result is still the same - 4 as bufsize. That's what it's value is before I call it the second time. I checked the return value of GetLastError(), and it was zero. I guess this means there wasn't any error(?!). It would have returned a non-zero value after some error. And the fonts are not corrupted!! I had tried changing fonts and sizes earlier, and this time also, but the return value is always four bytes. Don't ask me the exact error message, cos I dunno how to use FormatString() for this! But GetLastError()'s return value was zero. If the trouble is with memory DCs, read that part about CDC::CreateCompatibleDC() with NULL as argument, it had something which I din't understand - When a memory device context is created, GDI automatically selects a 1-by-1 monochrome stock bitmap for it. GDI output functions can be used with a memory device context only if a bitmap has been created and selected into that context.[/b:b4086b634e] I don't think so, but could the trouble due to this? I have another doubt - will GetStockObject() be required for this? Looks like I'll have to go ahead with GGO_NATIVE unless we find some solution soon enough! :D
2 matches view forum post #25348 [quote]@koeiekat: Why did you call Yomar Augusto of shameless? Are you jealous of him and Brazilian type designers? I'm impressed with your attitud...
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